ドキュメント

Unity Engine

Unity Engine

humanName

The name of the Mecanim human bone to which the bone from the model is mapped.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public string humanName { get; set; }

Remarks

To get a list of all available human bones, use HumanTrait.BoneName.