humanName
The name of the Mecanim human bone to which the bone from the model is mapped.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
public string humanName { get; set; }
Remarks
To get a list of all available human bones, use HumanTrait.BoneName.