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Unity Engine

Unity Engine

numVirtualVoices

The maximum number of managed sounds in the game. Beyond this limit sounds will simply stop playing.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AudioModule
public int numVirtualVoices

Remarks

WebGL: This setting doesn't affect WebGL because there is no limit on the number of audio channels in the WebGL platform. For an example of how to use this property, refer to AudioSettings.Reset.