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Unity Engine

Unity Engine

SetLocalPosition(AnimationStream, Vector3)

Sets the position of the transform relative to the parent.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

注意
Removed. SceneHandle is now read-only; it was problematic with the engine multithreading and determinism
public void SetLocalPosition(AnimationStream stream, Vector3 position)

Parameters

The AnimationStream that manages this handle.

position

The position of the transform relative to the parent.