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Unity Engine

Unity Engine

foveatedRenderingLevel

Controls the intensity of the foveated rendering system.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public float foveatedRenderingLevel { get; set; }

Remarks

Valid range is 0.0 to 1.0. A value of 0.0 will disable foveated rendering. A value of 1.0 will apply the maximum strength allowed by the platform and will usually provide the best GPU performance improvement. Changes to this value take effect the next time the scene begins rendering.