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Unity Engine

Unity Engine

BezierCurveTo(Vector2, Vector2, Vector2)

Adds a cubic bezier curve to the current sub-path to the provided position using two control points.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public void BezierCurveTo(Vector2 p1, Vector2 p2, Vector2 p3)

Parameters

The first control point of the cubic bezier.

The second control point of the cubic bezier.

The final position of the cubic bezier.