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Unity Engine

Unity Engine

ArcTo(Vector2, Vector2, float)

Adds an arc to the current sub-path to the provided position using a control point.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public void ArcTo(Vector2 p1, Vector2 p2, float radius)

Parameters

The first control point of the arc.

The final point of the arc.

radius

The radius of the arc.