DeleteCells
Removes cells from within the Tilemap 's bounds.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
DeleteCells(Vector3Int, Vector3Int)
Removes cells from within the Tilemap's bounds.
public void DeleteCells(Vector3Int position, Vector3Int deleteCells)
Parameters
The target position to remove from.
The number of columns, rows and layers of cells to remove.
DeleteCells(Vector3Int, int, int, int)
Removes cells from within the Tilemap's bounds.
public void DeleteCells(Vector3Int position, int numColumns, int numRows, int numLayers)
Parameters
Target position to delete from.
The number of columns to remove.
The number of rows to remove.
The number of layers of cells to remove.