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Unity Engine

Unity Engine

VertexAttributeDescriptor(VertexAttribute, VertexAttributeFormat, int, int)

Create a VertexAttributeDescriptor structure.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public VertexAttributeDescriptor(VertexAttribute attribute = VertexAttribute.Position, VertexAttributeFormat format = VertexAttributeFormat.Float32, int dimension = 3, int stream = 0)

Parameters


Format of the vertex attribute. Default is VertexAttributeFormat.Float32.

dimension

Dimensionality of the vertex attribute (1 to 4). Default is 3.

stream

Vertex buffer stream that the attribute should be placed in. Default is 0.

Remarks