ドキュメント

Unity Engine

Unity Engine

SubMeshDescriptor(int, int, MeshTopology)

Create a submesh descriptor.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public SubMeshDescriptor(int indexStart, int indexCount, MeshTopology topology = MeshTopology.Triangles)

Parameters

indexStart

Initial value for SubMeshDescriptor.indexStart field.

indexCount

Initial value for SubMeshDescriptor.indexCount field.

topology

Initial value for SubMeshDescriptor.topology field.

Remarks