operator ==(SphericalHarmonicsL2, SphericalHarmonicsL2)
Returns true if the spherical harmonics are equal.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Operator
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public static bool operator ==(SphericalHarmonicsL2 lhs, SphericalHarmonicsL2 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool |