ドキュメント

Unity Engine

Unity Engine

worldToCameraMatrix

Used to calculate the distance to objects.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public Matrix4x4 worldToCameraMatrix { get; set; }

Remarks

Together with SortingSettings.cameraPosition, this is used to determine distances to objects for sorting.