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Unity Engine

Unity Engine

maximumVisibleLights

This parameter controls how many visible lights are allowed.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public int maximumVisibleLights { get; set; }

Remarks

Default is set to unlimited (-1).
If this parameter has a value other than -1, Unity does not render lights in excess of that value.
Unity avoids culling lights that contribute significantly to the lighting result. When there are more lights in the Scene than allowed by this parameter, Unity renders Directional lights first, then the lights closest to the camera, proceeding away from the camera until it reaches the light limit.