AllDepthSlices
All depth-slices of the render resource are bound for rendering. For textures which are neither array nor 3D, the default slice is bound.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public const int AllDepthSlices = -1