ドキュメント

Unity Engine

Unity Engine

defaultMaterial

Return the default Material for this pipeline.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public virtual Material defaultMaterial { get; }

Remarks

This is used whenever a 3D object is created in the Editor.
Note: This material is also applied to imported submeshes with 0 triangles.