ドキュメント

Unity Engine

Unity Engine

default2DMaskMaterial

Gets the default 2D Mask Material used by Sprite Masks in Universal Render Pipeline.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public virtual Material default2DMaskMaterial { get; }

Remarks

This method returns the default material for Sprite Masks. Unity calls this method automatically when creating a new Sprite Mask in the Editor.