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Unity Engine

Unity Engine

indexStart

The first index from an index buffer that defines a ray tracing geometry.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public int indexStart { readonly get; set; }

Remarks

This value must be a multiple of 3 and together with RayTracingSubGeometryDesc.indexCount it must define a valid range into an index buffer.