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Unity Engine

Unity Engine

instanceMask

An instance mask which affects ray-instance masking during ray tracing on the GPU.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public uint instanceMask

Remarks

Typically, each ray tracing effect can use a dedicated RayTracingInstanceCullingTest configuration and different instanceMask value.
If the test passes, the instanceMask value will be ORed into a final 8-bit ray tracing instance mask. When casting rays on the GPU using TraceRay HLSL function, the instanceInclusionMask argument of TraceRay is ANDed with the final 8-bit instance mask to include or reject ray tracing instances during acceleration structure traversal.