ドキュメント

Unity Engine

Unity Engine

materialsCRC

An array of Material CRC and instance id pairs generated by RayTracingAccelerationStructure.CullInstances when using RayTracingInstanceCullingFlags.ComputeMaterialsCRC flag.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public RayTracingInstanceMaterialCRC[] materialsCRC

Remarks

The array can be used for example to compute a composite CRC of all Materials and reset the convergence during path tracing if the user changed a Material property or Materials used in path tracing were created or deleted.
Additional Resources: Material.ComputeCRC(), HashUtilities.