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Unity Engine

Unity Engine

planes

An array of planes used for culling ray tracing instances associated with the Renderers in a Scene.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public Plane[] planes

Remarks

A Renderer in the Scene is accepted to the acceleration structure if its AABB lies completely or partially on the positive side off all the Planes in the array.