ドキュメント

Unity Engine

Unity Engine

batchLayerMask

Represents which BatchRendererGroup batch layers to enable for rendering.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public uint batchLayerMask { get; set; }

Remarks

Unity renders the object if you enable the BatchFilterSettings.batchLayer value in this bit mask. You can use BatchFilterSettings.batchLayer to specify a batch layer in each BatchDrawRange.
Objects that are not rendered using BatchRendererGroup are in batch layer
0
, so you can use bit 0 of
batchLayerMask
to control whether they're included in this renderer list.