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Unity Engine

Unity Engine

cascadeBlendCullingFactor

Cascade blend culling factor.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public float cascadeBlendCullingFactor

Remarks

Multiply the radius of the culling sphere by this factor. Valid range: 0–1. The value comes from ShadowSplitData.