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Unity Engine

Unity Engine

Dispose()

Signals that this DownloadHandler is no longer being used, and should clean up any resources it is using.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public virtual void Dispose()

Remarks

This method must be called once you have finished using a [DownloadHandler] object.
For convenience, UnityWebRequest exposes the UnityWebRequest.disposeDownloadHandlerOnDispose property, which will automatically call this method when UnityWebRequest.Dispose is called.
If you elect not to use UnityWebRequest.disposeDownloadHandlerOnDispose (by setting it to false), then you must call Dispose on the DownloadHandler yourself. This should only be in rare cases, such as when you wish to save the data in the DownloadHandler's internal buffer(s) for later processing.