ドキュメント

Unity Engine

Unity Engine

CompleteContent()

Callback, invoked when all data has been received from the remote server.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

protected virtual void CompleteContent()

Remarks

This callback is guaranteed to be invoked on the main thread. If not overridden, this callback has no default behavior and will no-op.