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Unity Engine

Unity Engine

RadeonRaysProbeIntegrator

RadeonRays-based light probe integrator.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public sealed class RadeonRaysProbeIntegrator : IProbeIntegrator, IDisposable

Remarks

This integrator implementation uses the RadeonRaysContext class, which implements the IDeviceContext interface. It uses the RadeonRays SDK for ray-triangle intersection testing and the OpenCL 1.2 API for compute.

Constructors

Constructor

Description

RadeonRaysProbeIntegrator()Constructor.

Methods

Method

Description

DisposeDisposes the probe integrator.
IntegrateDirectRadianceIntegrate direct radiance.
IntegrateIndirectRadianceIntegrates indirect lighting contribution at probe positions using spherical sampling and path tracing.
IntegrateOcclusionIntegrate occlusion.
IntegrateValidityIntegrate validity.
PreparePrepare the integrator.
SetProgressReporterSet progress tracker.