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Unity Engine

Unity Engine

valid

True if the object is valid.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public bool valid { get; }

Remarks

The object becomes invalid when its owner (see AudioSampleProvider.owner releases it. However, the provider cannot be destroyed while a call is ongoing so there will be no race condition during destruction.
A VideoPlayer releases all its providers when playback is stopped.