maxSampleFrameCount
The maximum number of sample frames that can be accumulated inside the internal buffer before an overflow event is emitted.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.Experimental.Audio
- Assembly: UnityEngine.AudioModule
public uint maxSampleFrameCount { get; }