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Unity Engine

Unity Engine

DiscreteEvaluationAttribute

Use this attribute to indicate that a property will be evaluated as a discrete value during animation playback.
読み終わるまでの所要時間 4 分最終更新 1ヶ月前

Definition

[AttributeUsage(AttributeTargets.Field)]public class DiscreteEvaluationAttribute : Attribute

Remarks

When a property is assigned the DiscreteEvaluation attribute, it is evaluated as a constant value during animation playback. This means that the property's value is neither interpolated between keys nor blended between clips. This affects the evaluation of related AnimationCurves and disables editing the Tangent mode in the Animation window: the AnimationUtility.TangentMode is set to Constant.
Note: The DiscreteEvaluation attribute only supports positive integer values. If an Animation clip is created with a property that is assigned the DiscreteEvaluation attribute and this attribute is modified or removed, the Animation clip cannot be reused.

Constructors

Constructor

Description

DiscreteEvaluationAttribute()Use this attribute to indicate that a property will be evaluated as a discrete value during animation playback.

Inheritance

Inherited Members