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Unity Engine

Unity Engine

AnimationSceneHandleUtility

Static class providing utility functions for animation scene handles.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static class AnimationSceneHandleUtility

Remarks

Additional Resources: AnimationStream and PropertySceneHandle.

Static Methods

Method

Description

ReadEntityIdsReads EntityId properties from the PropertySceneHandle array (handles) and stores the EntityIds in the provided buffer. The buffer must have enough allocated space to store all values.
ReadFloatsReads float properties from the PropertySceneHandle array (handles) and stores the floats in the provided buffer. The buffer must have enough allocated space to store all values.
ReadIntsReads integer properties from the PropertySceneHandle array (handles) and stores the integers in the provided buffer. The buffer must have enough allocated space to store all values.