ドキュメント

Unity Engine

Unity Engine

AdaptivePhysics

A scaler used by AdaptivePerformanceIndexer for adjusting how physics is applied.
読み終わるまでの所要時間 5 分最終更新 21日前

Definition

public class AdaptivePhysics : AdaptivePerformanceScaler

Methods

Method

Description

AwakeEnsures settings are applied during startup.
OnDisabledCallback when scaler gets disabled and removed from indexer
OnEnabledCallback when scaler gets enabled and added to the indexer
OnLevelCallback for any level change.

Inheritance

Inherited Members

Operators

Operator

Description

operator ==Compares two object references to see if they refer to the same object.
boolDetermines whether the object exists.
operator !=Compares if two objects refer to a different object.