ドキュメント

Unity Engine

Unity Engine

MainLightShadowmapResolutionMultiplier

Amount to multiply the main lights shadowmap resolution. Values are clamped between 0 and 1.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static float MainLightShadowmapResolutionMultiplier { get; set; }