ドキュメント

Unity Engine

Unity Engine

CompressedLQ

Texture will be compressed using a low quality but high performance, high compression format depending on the platform and availability (2bpp PVRTC, ASTC8x8,...).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
CompressedLQ = 3

Remarks

Note: PVRTC format is deprecated. Use ASTC or ETC format instead.