ドキュメント

Unity Engine

Unity Engine

SetTextureSettings(TextureImporterSettings)

Sets texture importers settings from TextureImporterSettings class.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public void SetTextureSettings(TextureImporterSettings src)

Parameters

Remarks

using UnityEngine;using UnityEditor;// Automatically convert any texture with "SingleChannel"// in its path into a single channel texture, and set it to use the red color channel.class SingleChannelPreprocessor : AssetPostprocessor{ void OnPreprocessTexture() { if (assetPath.Contains("SingleChannel")) { TextureImporter textureImporter = (TextureImporter)assetImporter; textureImporter.textureType = TextureImporterType.SingleChannel; TextureImporterSettings settings = new TextureImporterSettings(); textureImporter.ReadTextureSettings(settings); settings.singleChannelComponent = TextureImporterSingleChannelComponent.Red; textureImporter.SetTextureSettings(settings); } }}