Cancel()
Used to cancel asynchronous generation of static occlusion culling data.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static void Cancel()
Remarks
Additional Resources: StaticOcclusionCulling.GenerateInBackground, StaticOcclusionCulling.isRunning.