ドキュメント

Unity Engine

Unity Engine

enableBumpByDefault

Gets and sets a boolean to enable normal mapping on the imported SpeedTree model.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public bool enableBumpByDefault { get; set; }

Remarks

Normal mapping (or bump mapping) provides more surface detail with normal map textures to increase the visual fidelity. The default value for this variable is
true
.
To change this setting for a specific LOD, see SpeedTreeImporter.enableBump and SpeedTreeImporter.enableSettingOverride.