ドキュメント

Unity Engine

Unity Engine

billboardTransitionCrossFadeWidth

Proportion of the last 3D mesh LOD region width which is used for cross-fading to billboard tree.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public float billboardTransitionCrossFadeWidth { get; set; }