ドキュメント

Unity Engine

Unity Engine

Assets

Uses any selected assets when passed to Selection.GetTransforms.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
Assets = 16

Remarks

The selected assets can be located in any folder in your project, including in package folders.