ドキュメント

Unity Engine

Unity Engine

entityIds

The actual unfiltered selection from the Scene returned as entityIds instead of Selection.objects.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static EntityId[] entityIds { get; set; }

Remarks

All objects will be returned, including assets in projects. You can also assign objects to the selection.
The entityId of an object is always guaranteed to be unique.
Additional Resources: Selection.objects, Object.GetEntityId().