activeEntityId
Returns the entityId of the actual object selection. Includes Prefabs, non-modifiable objects.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static EntityId activeEntityId { get; set; }
Remarks
When working with objects that are primarily in a Scene, it is strongly recommended to use Selection.activeTransform instead.