ドキュメント

Unity Engine

Unity Engine

ShouldValidateGraphicsForActiveBuildTarget()

Allows you to know if the build target requires for the Graphics validation step to be run on Player build.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static bool ShouldValidateGraphicsForActiveBuildTarget()

Returns

Type

Description

boolTrue if the Graphics settings validation should be run for the active build target, false otherwise.