ドキュメント

Unity Engine

Unity Engine

ChangeRootOrder

A change of this type indicates that a GameObject placed at the scene root has been reordered in the hierarchy. This happens when Undo.SetSiblingIndex is called or when reordering such a GameObject in the hierarchy under the same scene.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
ChangeRootOrder = 13