AreaAndAngleWeighted
The normals are weighted by both the face area and the vertex angle on each face.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
AreaAndAngleWeighted = 4
AreaAndAngleWeighted = 4