ドキュメント

Unity Engine

Unity Engine

AreaAndAngleWeighted

The normals are weighted by both the face area and the vertex angle on each face.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
AreaAndAngleWeighted = 4