ドキュメント

Unity Engine

Unity Engine

BasedOnModelNameAndMaterialName

Use material names in the form \<modelFileName\>-\<materialName\>.mat.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
BasedOnModelNameAndMaterialName = 2

Remarks

Material names will be accepted in the form \<modelFileName\>-\<materialName\>.mat when searching for existing materials or creating new ones.
Additional Resources: ModelImporter.materialName.