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Unity Engine

Unity Engine

InPrefab

Unity imports materials as sub-assets.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
[InspectorName("Use Embedded Materials")][Tooltip("Embed the material inside the imported asset.")]InPrefab = 1

Remarks

Materials imported as sub-assets are read-only and can only be modified after they are extracted.
When using this setting, Unity does not extract the embedded textures during import.