ドキュメント

Unity Engine

Unity Engine

Optimal

Perform keyframe reduction and choose the best animation curve representation at runtime to reduce memory footprint (default).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
Optimal = 3

Remarks

Optimal is only available for generic and humanoid rig type.
Additional Resources: ModelImporter.animationCompression.