Vector3IntField
Make an X, Y & Z integer field for entering a Vector3Int.
読み終わるまでの所要時間 2 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
Vector3IntField(string, Vector3Int, GUILayoutOption[])
Make an X, Y & Z integer field for entering a Vector3Int.
public static Vector3Int Vector3IntField(string label, Vector3Int value, params GUILayoutOption[] options)
Parameters
Label to display above the field.
The value to edit.
An optional list of layout options that specify extra layout properties. Any values passed in here will override settings defined by the .
Additional Resources: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.
styleAdditional Resources: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.
Returns
Type | Description |
|---|---|
| Vector3Int | The value entered by the user. |
Vector3IntField(GUIContent, Vector3Int, GUILayoutOption[])
Make an X, Y & Z integer field for entering a Vector3Int.
public static Vector3Int Vector3IntField(GUIContent label, Vector3Int value, params GUILayoutOption[] options)
Parameters
Label to display above the field.
The value to edit.
An optional list of layout options that specify extra layout properties. Any values passed in here will override settings defined by the .
Additional Resources: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.
styleAdditional Resources: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.
Returns
Type | Description |
|---|---|
| Vector3Int | The value entered by the user. |