GradientField
Make a field for editing a Gradient.
読み終わるまでの所要時間 4 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
GradientField(Gradient, GUILayoutOption[])
Make a field for editing a Gradient.
public static Gradient GradientField(Gradient value, params GUILayoutOption[] options)
Parameters
The gradient to edit.
An optional list of layout options that specify extra layout properties. Any values passed in here will override settings defined by the .
Additional Resources: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.
styleAdditional Resources: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.
Returns
Type | Description |
|---|---|
| Gradient | The gradient edited by the user. |
Examples
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEditor;public class EditorGUIGradientField : EditorWindow{ Gradient gradient = new Gradient(); [MenuItem("Examples/Gradient Field demo")] static void Init() { EditorWindow window = GetWindow(typeof(EditorGUIGradientField)); window.position = new Rect(0, 0, 400, 199); window.Show(); } void OnGUI() { gradient = EditorGUILayout.GradientField( "Gradient", gradient); }}
GradientField(string, Gradient, GUILayoutOption[])
Make a field for editing a Gradient.
public static Gradient GradientField(string label, Gradient value, params GUILayoutOption[] options)
Parameters
Optional label to display in front of the field.
The gradient to edit.
An optional list of layout options that specify extra layout properties. Any values passed in here will override settings defined by the .
Additional Resources: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.
styleAdditional Resources: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.
Returns
Type | Description |
|---|---|
| Gradient | The gradient edited by the user. |
Examples
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEditor;public class EditorGUIGradientField : EditorWindow{ Gradient gradient = new Gradient(); [MenuItem("Examples/Gradient Field demo")] static void Init() { EditorWindow window = GetWindow(typeof(EditorGUIGradientField)); window.position = new Rect(0, 0, 400, 199); window.Show(); } void OnGUI() { gradient = EditorGUILayout.GradientField( "Gradient", gradient); }}
GradientField(GUIContent, Gradient, GUILayoutOption[])
Make a field for editing a Gradient.
public static Gradient GradientField(GUIContent label, Gradient value, params GUILayoutOption[] options)
Parameters
Optional label to display in front of the field.
The gradient to edit.
An optional list of layout options that specify extra layout properties. Any values passed in here will override settings defined by the .
Additional Resources: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.
styleAdditional Resources: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.
Returns
Type | Description |
|---|---|
| Gradient | The gradient edited by the user. |
Examples
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEditor;public class EditorGUIGradientField : EditorWindow{ Gradient gradient = new Gradient(); [MenuItem("Examples/Gradient Field demo")] static void Init() { EditorWindow window = GetWindow(typeof(EditorGUIGradientField)); window.position = new Rect(0, 0, 400, 199); window.Show(); } void OnGUI() { gradient = EditorGUILayout.GradientField( "Gradient", gradient); }}
GradientField(GUIContent, Gradient, bool, GUILayoutOption[])
Make a field for editing a Gradient.
public static Gradient GradientField(GUIContent label, Gradient value, bool hdr, params GUILayoutOption[] options)
Parameters
Optional label to display in front of the field.
The gradient to edit.
An optional list of layout options that specify extra layout properties. Any values passed in here will override settings defined by the .
Additional Resources: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.
styleAdditional Resources: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.
Returns
Type | Description |
|---|---|
| Gradient | The gradient edited by the user. |
Examples
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEditor;public class EditorGUIGradientField : EditorWindow{ Gradient gradient = new Gradient(); [MenuItem("Examples/Gradient Field demo")] static void Init() { EditorWindow window = GetWindow(typeof(EditorGUIGradientField)); window.position = new Rect(0, 0, 400, 199); window.Show(); } void OnGUI() { gradient = EditorGUILayout.GradientField( "Gradient", gradient); }}