ドキュメント

Unity Engine

Unity Engine

playbackElapsedTime

The total time, in milliseconds, that the Editor has been in playmode during the current session.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static long playbackElapsedTime { get; }