ドキュメント

Unity Engine

Unity Engine

CreateInspectorGUI()

Implement this method to make a custom UIElements inspector.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public virtual VisualElement CreateInspectorGUI()

Returns

Type

Description

VisualElement

Remarks

Inside this method, you can create your own custom UIElements inspector for a specific object class.
Note: This function has to be overridden in order to work.
The example below shows how to use
override
to create a custom label.

Examples

using UnityEngine;using System.Collections;using UnityEditor;// Creates a custom Label on the inspector for all the scripts named ScriptName// Make sure you have a ScriptName script in your// project, else this will not work.[CustomEditor(typeof(ScriptName))]public class TestOnInspector : Editor{ public override VisualElement CreateInspectorGUI() { return new Label("This is a Label in a Custom Editor"); }}