ドキュメント

Unity Engine

Unity Engine

GetPlaybackEngineDirectory

Returns the path of a player directory. For ex., Editor\Data\PlaybackEngines\AndroidPlayer.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule

GetPlaybackEngineDirectory(BuildTarget, BuildOptions)

Returns the path of a player directory. For ex., Editor\Data\PlaybackEngines\AndroidPlayer.
public static string GetPlaybackEngineDirectory(BuildTarget target, BuildOptions options)

Parameters

Build target.

Build options.

Returns

Type

Description

string

Remarks

In some cases the player directory path can be affected by BuildOptions.Development.

GetPlaybackEngineDirectory(BuildTarget, BuildOptions, bool)

Returns the path of a player directory. For ex., Editor\Data\PlaybackEngines\AndroidPlayer.
public static string GetPlaybackEngineDirectory(BuildTarget target, BuildOptions options, bool assertUnsupportedPlatforms)

Parameters

Build target.

Build options.

assertUnsupportedPlatforms

Returns

Type

Description

string

Remarks

In some cases the player directory path can be affected by BuildOptions.Development.

GetPlaybackEngineDirectory(BuildTargetGroup, BuildTarget, BuildOptions)

Returns the path of a player directory. For ex., Editor\Data\PlaybackEngines\AndroidPlayer.
public static string GetPlaybackEngineDirectory(BuildTargetGroup buildTargetGroup, BuildTarget target, BuildOptions options)

Parameters

buildTargetGroup

Build target group.

Build target.

Build options.

Returns

Type

Description

string

Remarks

In some cases the player directory path can be affected by BuildOptions.Development.

GetPlaybackEngineDirectory(BuildTargetGroup, BuildTarget, BuildOptions, bool)

Returns the path of a player directory. For ex., Editor\Data\PlaybackEngines\AndroidPlayer.
public static string GetPlaybackEngineDirectory(BuildTargetGroup buildTargetGroup, BuildTarget target, BuildOptions options, bool assertUnsupportedPlatforms)

Parameters

buildTargetGroup

Build target group.

Build target.

Build options.

assertUnsupportedPlatforms

Returns

Type

Description

string

Remarks

In some cases the player directory path can be affected by BuildOptions.Development.