DidMove
Tells the internal implementation that the script moved the asset physically on disk.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
DidMove = 2
Remarks
The internal implementation will not try to move the asset on disk, but will move it in the internal database to keep consistency.